Household Vassal

Household Vassals are player characters or NPC cohorts/followers/companions who are granted the ability to borrow the power from a dungeon artifact holder. The dungeon artifact holder chooses a vassal, and the vassal must be able to accept the link, and therefore cannot be unconscious or dead. Charmed and Dominated characters can likewise not become a household vassal as they must accept the link of their own free will. A dungeon artifact holder can only have a total number of household vassals equal to their Charisma modifier.

Activation
Once vassals have been chosen the vassal can activate the household vassal powers as a swift action, at the cost of 1 mana.

Household Vassal powers must be maintained by the vassal by expending 1 point of Mana per round.

If the household vassal's mana is exhausted their artifact holder may increase their vassal's mana pool by 1 by expending 1 point of their own mana pool as an immediate action.

Limitations
A character (NPC or Otherwise) can only be a household vassal for one dungeon artifact holder at a time. To change benefactors they must sever their link to the dungeon artifact holder by being ''released. ''Releasing a vassal prevents the vassal from being a vassal for a new benefactor for 24 hours per rank of the dungeon artifact they are linked to.

If household vassals get too far from their dungeon artifact holder the link automatically breaks. This distance is equal to 1 mile per rank of the dungeon artifact.

Temporary non-native outsiders cannot become household vessels as the dungeon artifact's link is anchored to the material plane. Thus it is impossible for a strong link to be connected to creatures from outside of the material plane.

Companions fused to the dungeon artifact holder (sythesized eidoleons, tumor familiars, etc) cannot be made household vessels since they share the benefit gained by activating the dungeon artifact itself as a holder.

Vassal Abilities
For a dungeon holder to select making someone a vassal their Djinn must be at least fourth level, when they learn the equip ability. When making someone a vassal, they may choose one of the non-activated abilities they have access to so far, this grants all of the abilities of that artifact level, however mana abilities and spell-like abilities cannot be granted to the vassal, but for example if a dungeon artifact grants both AC and Damage based on the AFLv at second aflv, and the dungeon artifact holder choose second level, the vassal gets both the AC and Damage bonus while they are in active mode. The ability selected upon initiating a household vassal can only be changed once at the upgrade levels below.

Starting at 4th artifact level, the dungeon artifact holder may select household vassal(s), granting them one of the non-mana costing and non-spell like abilities of their dungeon artifact that they have access to.

Starting at 6th artifact level, the dungeon artifact holder may select two of the passive bonuses granted up to 6th AFLv by their djinn to extend to their household vassal

Starting at 8th artifact level, the dungeon artifact holder may select 3 of the passive bonuses granted up to 8th AFLv by their djinn to extend to their household vassal

At 10th artifact level, the abilities granted by the dungeon artifact holder when granting someone vassalage are increased by x1.5. (i.e. if the artifact grants 1 AC per artifact level, and is artifact level 10, the vassal gains 15 AC instead of the normal bonus of 10 that the holder has)

Each effective artifact level after 10 increases this by x0.1 and is rounded down, but cannot exceed x2.0.